Highroad Engine v1.3
Classes | Namespaces
ShaderController.cs File Reference

Classes

class  MoreMountains.Tools.ShaderController
 A class used to control a float in any other class, over time To use it, simply drag a monobehaviour in its target field, pick a control mode (ping pong or random), and tweak the settings More...
 

Namespaces

namespace  MoreMountains
 
namespace  MoreMountains.Tools