Highroad Engine v1.3
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A simple class used to store additive loading settings More...
Public Types | |
enum | UnloadMethods { None , ActiveScene , AllScenes } |
the possible ways to unload scenes More... | |
Public Attributes | |
string | LoadingSceneName = "MMAdditiveLoadingScreen" |
the name of the MMSceneLoadingManager scene you want to use when in additive mode More... | |
ThreadPriority | ThreadPriority = ThreadPriority.High |
when in additive loading mode, the thread priority to apply to the loading More... | |
bool | SecureLoad = true |
whether or not to make additional sanity checks (better leave this to true) More... | |
bool | InterpolateProgress = true |
when in additive loading mode, whether or not to interpolate the progress bar's progress More... | |
float | BeforeEntryFadeDelay = 0f |
when in additive loading mode, when in additive loading mode, the duration (in seconds) of the delay before the entry fade More... | |
float | EntryFadeDuration = 0.25f |
when in additive loading mode, the duration (in seconds) of the entry fade More... | |
float | AfterEntryFadeDelay = 0.1f |
when in additive loading mode, the duration (in seconds) of the delay before the entry fade More... | |
float | BeforeExitFadeDelay = 0.25f |
when in additive loading mode, the duration (in seconds) of the delay before the exit fade More... | |
float | ExitFadeDuration = 0.2f |
when in additive loading mode, the duration (in seconds) of the exit fade More... | |
MMTweenType | EntryFadeTween = null |
when in additive loading mode, when in additive loading mode, the tween to use to fade on entry More... | |
MMTweenType | ExitFadeTween = null |
when in additive loading mode, the tween to use to fade on exit More... | |
float | ProgressBarSpeed = 5f |
when in additive loading mode, the speed at which the loader's progress bar should move More... | |
MMAdditiveSceneLoadingManager.FadeModes | FadeMode = MMAdditiveSceneLoadingManager.FadeModes.FadeInThenOut |
when in additive loading mode, the selective additive fade mode More... | |
UnloadMethods | UnloadMethod = UnloadMethods.AllScenes |
the chosen way to unload scenes (none, only the active scene, all loaded scenes) More... | |
A simple class used to store additive loading settings
float MoreMountains.Tools.MMAdditiveSceneLoadingManagerSettings.AfterEntryFadeDelay = 0.1f |
when in additive loading mode, the duration (in seconds) of the delay before the entry fade
float MoreMountains.Tools.MMAdditiveSceneLoadingManagerSettings.BeforeEntryFadeDelay = 0f |
when in additive loading mode, when in additive loading mode, the duration (in seconds) of the delay before the entry fade
float MoreMountains.Tools.MMAdditiveSceneLoadingManagerSettings.BeforeExitFadeDelay = 0.25f |
when in additive loading mode, the duration (in seconds) of the delay before the exit fade
float MoreMountains.Tools.MMAdditiveSceneLoadingManagerSettings.EntryFadeDuration = 0.25f |
when in additive loading mode, the duration (in seconds) of the entry fade
MMTweenType MoreMountains.Tools.MMAdditiveSceneLoadingManagerSettings.EntryFadeTween = null |
when in additive loading mode, when in additive loading mode, the tween to use to fade on entry
float MoreMountains.Tools.MMAdditiveSceneLoadingManagerSettings.ExitFadeDuration = 0.2f |
when in additive loading mode, the duration (in seconds) of the exit fade
MMTweenType MoreMountains.Tools.MMAdditiveSceneLoadingManagerSettings.ExitFadeTween = null |
when in additive loading mode, the tween to use to fade on exit
MMAdditiveSceneLoadingManager.FadeModes MoreMountains.Tools.MMAdditiveSceneLoadingManagerSettings.FadeMode = MMAdditiveSceneLoadingManager.FadeModes.FadeInThenOut |
when in additive loading mode, the selective additive fade mode
bool MoreMountains.Tools.MMAdditiveSceneLoadingManagerSettings.InterpolateProgress = true |
when in additive loading mode, whether or not to interpolate the progress bar's progress
string MoreMountains.Tools.MMAdditiveSceneLoadingManagerSettings.LoadingSceneName = "MMAdditiveLoadingScreen" |
the name of the MMSceneLoadingManager scene you want to use when in additive mode
float MoreMountains.Tools.MMAdditiveSceneLoadingManagerSettings.ProgressBarSpeed = 5f |
when in additive loading mode, the speed at which the loader's progress bar should move
bool MoreMountains.Tools.MMAdditiveSceneLoadingManagerSettings.SecureLoad = true |
whether or not to make additional sanity checks (better leave this to true)
ThreadPriority MoreMountains.Tools.MMAdditiveSceneLoadingManagerSettings.ThreadPriority = ThreadPriority.High |
when in additive loading mode, the thread priority to apply to the loading
UnloadMethods MoreMountains.Tools.MMAdditiveSceneLoadingManagerSettings.UnloadMethod = UnloadMethods.AllScenes |
the chosen way to unload scenes (none, only the active scene, all loaded scenes)