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Highroad Engine v1.3
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A MMLootTable implementation for GameObjects More...
Additional Inherited Members | |
Public Member Functions inherited from MoreMountains.Tools.MMLootTable< MMLootGameObject, GameObject > | |
| virtual void | ComputeWeights () |
| Determines, for each object in the table, its chance percentage, based on the specified weights More... | |
| virtual T | GetLoot () |
| Returns one object from the table, picked randomly More... | |
Public Attributes inherited from MoreMountains.Tools.MMLootTable< MMLootGameObject, GameObject > | |
| List< T > | ObjectsToLoot |
| the list of objects that have a chance of being returned by the table More... | |
| float | WeightsTotal |
| the total amount of weights, for debug purposes only More... | |
Protected Attributes inherited from MoreMountains.Tools.MMLootTable< MMLootGameObject, GameObject > | |
| float | _maximumWeightSoFar |
| bool | _weightsComputed |
A MMLootTable implementation for GameObjects