A very simple class, meant to be used within a MMSceneLoading screen, to update the fill amount of an Image based on loading progress
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A very simple class, meant to be used within a MMSceneLoading screen, to update the fill amount of an Image based on loading progress
◆ Awake()
virtual void MoreMountains.Tools.MMSceneLoadingImageProgress.Awake |
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protectedvirtual |
On Awake we store our Image
◆ SetProgress()
virtual void MoreMountains.Tools.MMSceneLoadingImageProgress.SetProgress |
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float |
newValue | ) |
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virtual |
Meant to be called by the MMSceneLoadingManager, turns the progress of a load into fill amount
- Parameters
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◆ _image
Image MoreMountains.Tools.MMSceneLoadingImageProgress._image |
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protected |
The documentation for this class was generated from the following file: