Highroad Engine v1.3
Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
MoreMountains.Tools.MMSceneLoadingImageProgress Class Reference

A very simple class, meant to be used within a MMSceneLoading screen, to update the fill amount of an Image based on loading progress More...

Inheritance diagram for MoreMountains.Tools.MMSceneLoadingImageProgress:

Public Member Functions

virtual void SetProgress (float newValue)
 Meant to be called by the MMSceneLoadingManager, turns the progress of a load into fill amount More...
 

Protected Member Functions

virtual void Awake ()
 On Awake we store our Image More...
 

Protected Attributes

Image _image
 

Detailed Description

A very simple class, meant to be used within a MMSceneLoading screen, to update the fill amount of an Image based on loading progress

Member Function Documentation

◆ Awake()

virtual void MoreMountains.Tools.MMSceneLoadingImageProgress.Awake ( )
protectedvirtual

On Awake we store our Image

◆ SetProgress()

virtual void MoreMountains.Tools.MMSceneLoadingImageProgress.SetProgress ( float  newValue)
virtual

Meant to be called by the MMSceneLoadingManager, turns the progress of a load into fill amount

Parameters
newValue

Member Data Documentation

◆ _image

Image MoreMountains.Tools.MMSceneLoadingImageProgress._image
protected

The documentation for this class was generated from the following file: