A tester class used to show how the MMSpawnAround class can be used
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virtual void | DebugSpawn () |
| A test method that spawns DebugQuantity objects More...
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virtual void | Spawn () |
| Spawns a single object and positions it correctly More...
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virtual void | OnDrawGizmos () |
| OnDrawGizmos, we draw the shape of the area within which objects will spawn More...
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A tester class used to show how the MMSpawnAround class can be used
◆ DebugSpawn()
virtual void MoreMountains.Tools.MMSpawnAroundTester.DebugSpawn |
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A test method that spawns DebugQuantity objects
◆ OnDrawGizmos()
virtual void MoreMountains.Tools.MMSpawnAroundTester.OnDrawGizmos |
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OnDrawGizmos, we draw the shape of the area within which objects will spawn
◆ Spawn()
virtual void MoreMountains.Tools.MMSpawnAroundTester.Spawn |
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Spawns a single object and positions it correctly
◆ _gameObject
GameObject MoreMountains.Tools.MMSpawnAroundTester._gameObject |
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◆ DebugQuantity
int MoreMountains.Tools.MMSpawnAroundTester.DebugQuantity = 10000 |
the amount of objects to spawn
◆ DebugSpawnButton
bool MoreMountains.Tools.MMSpawnAroundTester.DebugSpawnButton |
◆ DrawGizmos
bool MoreMountains.Tools.MMSpawnAroundTester.DrawGizmos = false |
whether or not to draw gizmos to show the shape of the spawn area
◆ GizmosQuantity
int MoreMountains.Tools.MMSpawnAroundTester.GizmosQuantity = 1000 |
the amount of gizmos to draw
◆ GizmosSize
float MoreMountains.Tools.MMSpawnAroundTester.GizmosSize = 1f |
the size at which to draw the gizmos
◆ ObjectToInstantiate
GameObject MoreMountains.Tools.MMSpawnAroundTester.ObjectToInstantiate |
a GameObject to instantiate and position around this object
◆ SpawnProperties
the spawn properties to consider when spawning the ObjectToInstantiate
The documentation for this class was generated from the following file: