Highroad Engine v1.3
Properties | List of all members
MoreMountains.HighroadEngine.ILobbyPlayerInfo Interface Reference

Stores data about a player in the lobby screen More...

Inheritance diagram for MoreMountains.HighroadEngine.ILobbyPlayerInfo:
MoreMountains.HighroadEngine.LocalLobbyPlayer MoreMountains.HighroadEngine.PunLobbyPlayer

Properties

int Position [getset]
 Position id of the player (starting at 0) More...
 
string Name [getset]
 Name of the player. Generated from player position. More...
 
string VehicleName [getset]
 Player gameobject name used by player. Shown in UI and used to instantiate prefab frome Resources More...
 
int VehicleSelectedIndex [getset]
 Index of the chosen vehicle in UI. More...
 
bool IsBot [getset]
 Boolean indicating if the vehicle is AI controlled More...
 

Detailed Description

Stores data about a player in the lobby screen

Property Documentation

◆ IsBot

bool MoreMountains.HighroadEngine.ILobbyPlayerInfo.IsBot
getset

Boolean indicating if the vehicle is AI controlled

◆ Name

string MoreMountains.HighroadEngine.ILobbyPlayerInfo.Name
getset

Name of the player. Generated from player position.

◆ Position

int MoreMountains.HighroadEngine.ILobbyPlayerInfo.Position
getset

Position id of the player (starting at 0)

◆ VehicleName

string MoreMountains.HighroadEngine.ILobbyPlayerInfo.VehicleName
getset

Player gameobject name used by player. Shown in UI and used to instantiate prefab frome Resources

◆ VehicleSelectedIndex

int MoreMountains.HighroadEngine.ILobbyPlayerInfo.VehicleSelectedIndex
getset

Index of the chosen vehicle in UI.


The documentation for this interface was generated from the following file: