Stores data about a player in the lobby screen
More...
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int | Position [getset] |
| Position id of the player (starting at 0) More...
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string | Name [getset] |
| Name of the player. Generated from player position. More...
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string | VehicleName [getset] |
| Player gameobject name used by player. Shown in UI and used to instantiate prefab frome Resources More...
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int | VehicleSelectedIndex [getset] |
| Index of the chosen vehicle in UI. More...
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bool | IsBot [getset] |
| Boolean indicating if the vehicle is AI controlled More...
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Stores data about a player in the lobby screen
◆ IsBot
bool MoreMountains.HighroadEngine.ILobbyPlayerInfo.IsBot |
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getset |
Boolean indicating if the vehicle is AI controlled
◆ Name
string MoreMountains.HighroadEngine.ILobbyPlayerInfo.Name |
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getset |
Name of the player. Generated from player position.
◆ Position
int MoreMountains.HighroadEngine.ILobbyPlayerInfo.Position |
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getset |
Position id of the player (starting at 0)
◆ VehicleName
string MoreMountains.HighroadEngine.ILobbyPlayerInfo.VehicleName |
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getset |
Player gameobject name used by player. Shown in UI and used to instantiate prefab frome Resources
◆ VehicleSelectedIndex
int MoreMountains.HighroadEngine.ILobbyPlayerInfo.VehicleSelectedIndex |
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getset |
Index of the chosen vehicle in UI.
The documentation for this interface was generated from the following file: