Add this class to a GameObject to play a background music when instanciated. Only one background music will be played at a time.
More...
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| virtual void | Start () |
| | Gets the AudioSource associated to that GameObject, and asks the GameManager to play it. More...
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Add this class to a GameObject to play a background music when instanciated. Only one background music will be played at a time.
◆ Start()
| virtual void MoreMountains.HighroadEngine.BackgroundMusic.Start |
( |
| ) |
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virtual |
Gets the AudioSource associated to that GameObject, and asks the GameManager to play it.
◆ _soundManager
| SoundManager MoreMountains.HighroadEngine.BackgroundMusic._soundManager |
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protected |
◆ _source
| AudioSource MoreMountains.HighroadEngine.BackgroundMusic._source |
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protected |
◆ SoundClip
| AudioClip MoreMountains.HighroadEngine.BackgroundMusic.SoundClip |
The documentation for this class was generated from the following file:
- E:/Github/Store/HighroadEngine/Assets/HighroadEngine/Common/Scripts/Managers/BackgroundMusic.cs