Highroad Engine v1.3
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This class handles skidmarks production for a wheel attached to a SolidWheel More...
Public Member Functions | |
virtual void | Start () |
We look for the SkidmarksManager that must be in the scene to function One Skidmarks manager is enough for all vehicles More... | |
virtual void | Update () |
Updates the skidmark's properties More... | |
Public Attributes | |
float | MinimalSkidMarksSlideSpeed = 5f |
The speed below which wheels don't leave skidmarks. More... | |
float | MaxSkidIntensity = 10f |
The maximal amount of skidmarks generated. More... | |
Protected Attributes | |
SkidmarksManager | SkidMarksObject |
SolidWheelBehaviour | _wheel |
int | lastSkid = 0 |
This class handles skidmarks production for a wheel attached to a SolidWheel
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virtual |
We look for the SkidmarksManager that must be in the scene to function One Skidmarks manager is enough for all vehicles
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virtual |
Updates the skidmark's properties
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protected |
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protected |
float MoreMountains.HighroadEngine.SolidWheelSkidmarks.MaxSkidIntensity = 10f |
The maximal amount of skidmarks generated.
float MoreMountains.HighroadEngine.SolidWheelSkidmarks.MinimalSkidMarksSlideSpeed = 5f |
The speed below which wheels don't leave skidmarks.
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protected |