Highroad Engine v1.3
Public Attributes | List of all members
MoreMountains.Tools.MMAutoExecutionItem Class Reference

A data class to store auto execution info to be used in MMAutoExecution More...

Public Attributes

bool AutoExecuteOnAwake
 if this is true, Event will be invoked on Awake
More...
 
bool AutoExecuteOnEnable
 if this is true, Event will be invoked on Enable More...
 
bool AutoExecuteOnDisable
 if this is true, Event will be invoked on Disable More...
 
bool AutoExecuteOnStart
 if this is true, Event will be invoked on Start More...
 
bool AutoExecuteOnInstantiate
 if this is true, Event will be invoked on Instantiate (you'll need to send a OnInstantiate message for this to happen More...
 
UnityEvent Event
 

Detailed Description

A data class to store auto execution info to be used in MMAutoExecution

Member Data Documentation

◆ AutoExecuteOnAwake

bool MoreMountains.Tools.MMAutoExecutionItem.AutoExecuteOnAwake

if this is true, Event will be invoked on Awake

◆ AutoExecuteOnDisable

bool MoreMountains.Tools.MMAutoExecutionItem.AutoExecuteOnDisable

if this is true, Event will be invoked on Disable

◆ AutoExecuteOnEnable

bool MoreMountains.Tools.MMAutoExecutionItem.AutoExecuteOnEnable

if this is true, Event will be invoked on Enable

◆ AutoExecuteOnInstantiate

bool MoreMountains.Tools.MMAutoExecutionItem.AutoExecuteOnInstantiate

if this is true, Event will be invoked on Instantiate (you'll need to send a OnInstantiate message for this to happen

◆ AutoExecuteOnStart

bool MoreMountains.Tools.MMAutoExecutionItem.AutoExecuteOnStart

if this is true, Event will be invoked on Start

◆ Event

UnityEvent MoreMountains.Tools.MMAutoExecutionItem.Event

The documentation for this class was generated from the following file: