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Highroad Engine v1.3
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A class to store floor information More...
Public Attributes | |
| float | FloorValue |
| the value (in seconds) for this floor. Every FloorValue, the corresponding event will be triggered More... | |
| float | LastChangedAt = 0f |
| the time (in seconds) this floor was last triggered at More... | |
| UnityEvent | FloorEvent |
| the event to trigger when this floor is reached More... | |
A class to store floor information
| UnityEvent MoreMountains.Tools.MMCountdown.MMCountdownFloor.FloorEvent |
the event to trigger when this floor is reached
| float MoreMountains.Tools.MMCountdown.MMCountdownFloor.FloorValue |
the value (in seconds) for this floor. Every FloorValue, the corresponding event will be triggered
| float MoreMountains.Tools.MMCountdown.MMCountdownFloor.LastChangedAt = 0f |
the time (in seconds) this floor was last triggered at