Highroad Engine v1.3
Public Attributes | List of all members
MoreMountains.Tools.MMGyroCam Class Reference

A class used to store gyro properties per camera More...

Public Attributes

CinemachineVirtualCamera Cam
 the bound cinemachine camera More...
 
Transform LookAt
 the transform this camera should look at More...
 
Transform RotationCenter
 the transform this camera should rotate around More...
 
Vector2 MinRotation = new Vector2(-2f, -2f)
 the minimum rotation to apply to this camera (in degrees) More...
 
Vector2 MaxRotation = new Vector2(2f, 2f)
 the maximum rotation to apply to this camera (in degrees) More...
 
Transform AnimatedPosition
 a transform to follow if the camera is animated More...
 
Vector3 InitialAngles
 the camera's initial angles More...
 
Vector3 InitialPosition
 the camera's initial position More...
 

Detailed Description

A class used to store gyro properties per camera

Member Data Documentation

◆ AnimatedPosition

Transform MoreMountains.Tools.MMGyroCam.AnimatedPosition

a transform to follow if the camera is animated

◆ Cam

CinemachineVirtualCamera MoreMountains.Tools.MMGyroCam.Cam

the bound cinemachine camera

◆ InitialAngles

Vector3 MoreMountains.Tools.MMGyroCam.InitialAngles

the camera's initial angles

◆ InitialPosition

Vector3 MoreMountains.Tools.MMGyroCam.InitialPosition

the camera's initial position

◆ LookAt

Transform MoreMountains.Tools.MMGyroCam.LookAt

the transform this camera should look at

◆ MaxRotation

Vector2 MoreMountains.Tools.MMGyroCam.MaxRotation = new Vector2(2f, 2f)

the maximum rotation to apply to this camera (in degrees)

◆ MinRotation

Vector2 MoreMountains.Tools.MMGyroCam.MinRotation = new Vector2(-2f, -2f)

the minimum rotation to apply to this camera (in degrees)

◆ RotationCenter

Transform MoreMountains.Tools.MMGyroCam.RotationCenter

the transform this camera should rotate around


The documentation for this class was generated from the following file: