Add this class to a UI object to have it act as a raycast target without needing an Image component
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Add this class to a UI object to have it act as a raycast target without needing an Image component
◆ OnPopulateMesh()
override void MoreMountains.Tools.MMRaycastTarget.OnPopulateMesh |
( |
VertexHelper |
vh | ) |
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protected |
◆ SetMaterialDirty()
override void MoreMountains.Tools.MMRaycastTarget.SetMaterialDirty |
( |
| ) |
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◆ SetVerticesDirty()
override void MoreMountains.Tools.MMRaycastTarget.SetVerticesDirty |
( |
| ) |
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The documentation for this class was generated from the following file:
- E:/Github/Store/HighroadEngine/Assets/HighroadEngine/MMTools/Tools/MMGUI/MMRaycastTarget.cs