MMGameEvents are used throughout the game for general game events (game started, game ended, life lost, etc.)
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| static void | Trigger (string newName) |
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MMGameEvents are used throughout the game for general game events (game started, game ended, life lost, etc.)
◆ MMGameEvent()
| MoreMountains.Tools.MMGameEvent.MMGameEvent |
( |
string |
newName | ) |
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◆ Trigger()
| static void MoreMountains.Tools.MMGameEvent.Trigger |
( |
string |
newName | ) |
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static |
◆ EventName
| string MoreMountains.Tools.MMGameEvent.EventName |
The documentation for this struct was generated from the following file:
- E:/Github/Store/HighroadEngine/Assets/HighroadEngine/MMTools/Tools/MMEvents/MMEventManager.cs